TTC Studios is an artist studio based in Taipei, founded in 2019 and run by artist Ting-Tong Chang. The studio focuses on the critical aspects of gaming and art. The studio's projects create immersive gaming experiences that attract both players and art audiences through interactive interfaces designed to engage multiple senses, allowing them to enter unique narrative environments with simple controls. By exploring the relationships between human individuals, technology and society, they embody an aesthetic stance that critiques conventionalisms in commercial games—an ideology that inevitably allows consumerism to outshine the dialogue between the player and the artist or game designer.

The studio's works have been exhibited in multiple countries and have received several international awards, including Taipei Biennia(TW), Guangzhou Triennial(CN), Asia Culture Center(KR), Yamaguchi Center for Arts and Media(JP), Wellcome Trust(UK), Compton Verney Art Gallery(UK), and Mattress Factory Museum(USA). The studio’s major awards include Taishin Arts Award(TW), Taipei Art Award(TW), Art Central RISE Award(HK), VIA Arts Prize(UK) and SXSW Immersive Special Jury Award(USA). The studio’s works can be found in the Taipei Fine Arts Museum(TW), Hong Foundation(TW), Aura Contemporary Art Foundation(JP), Hertzog Da Silva Collection(ES) and private collections in Europe, North America and Asia.

張碩尹工作室自2019年創立,為一家位於台北的藝術家工作室。工作室著重遊戲與藝術批判性。工作室的計劃透過創造多重感官經驗的互動界面,創造出吸引玩家與藝術觀眾的沈浸式遊戲體驗,讓他們通過簡單的操作進入獨特的敘事環境,並由此反思人與科技和社會的關係。這些計劃為一對商業遊戲的美學批判——如此以消費者慣性為中心的意識形態遮掩了玩家與藝術家、遊戲設計師之間的對話。

工作室的作品在多個國家展出並獲得多個國際獎項,包括台北雙年展、廣州三年展、亞洲文化殿堂(韓國)、山口情報藝術中心(日本)、惠康基金會(英國)、康普頓弗尼美術館(英國)、床墊工廠美術館(美國)。工作室的重要獎項包括台新藝術獎、台北美術獎、Art Central新晉精英大獎(香港)、VIA藝術大獎(英國)、西南偏西藝術節沈浸式評審團特別獎(美國)。工作室的作品受台北市立美術館(台灣)、洪建全基金會(台灣)、アウラ現代藝術振興財団(日本)、赫爾佐格·達席爾瓦基金會(西班牙),與亞洲、北美、歐洲私人收藏。